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Escape the Ordinary playground Tuesday, June 27th 2 to 5:30pm Playground C (across from Room 214) This playground is a place where games and virtual environments meet Escape Rooms, AR augmented reality, VR virtual reality, mobile seamless learning and more! If you are using these environments in or out of the classroom, please come share your story with us! We might move these tables around a little. Table 1   Virtual Environment Network                Scott Merrick,  Andrew Wheelock,  Barbara Seaton and  Mary Howard T able 2   Space Virtual World ( 2 - 345 pm) David Fliesen ...
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Can Equity Be Taught?

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Although we typically focus on "Digital" Equity, We thought this post on "Equity" would be one worth reading and discussing. Can Equity Be Taught? In a rapidly diversifying district with a largely white teaching force, how do you foster mutual trust and understanding? Send teachers to school. By Carly Berwick May 19, 2017 One day this past March, a middle school student placed a new Air Jordan on his desk at school in Montgomery County, Maryland. The boy, who is Latino, became fixated on the shoe, rubbing the leather and fingering the laces. His teacher, who is white, asked him to put it away, but the boy refused. He became “combative,” ...
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Saturday 6/24   2-6 pm  Location:  Stars Ballroom 4  Mobile Learning Network Mobile MegaShare Pre-conference and Social  Register here-   https://conference. iste . org/2017/program/search/detail _session.php?id=108196436 Saturday 6/24 5-6 pm Location:  Stars Ballroom 4   Mobile Learning Network Annual Social  Register here-  https://www.eventbrite.c om/e/iste-mln-annual-social-ti ckets-35489913286   Sunday  25 from  3 - 5 pm  Location:  Tower View Lobby  ISTE  Communities Network Fair  (Meet and Greet) https://conference. iste .org/20 17/program/search/detail_sessi on.php?id=108179501 ...
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ISTE Games & Sims Network Events and Collaborations in San Antonio! Join US! Saturday June 24 Mobile Megashare Games & Sims Table What Teachers Could Learn from Pokemon Go - Mixed Reality, Pervasive Games and Geolocation 2 pm - 6 pm HBGCC Stars Ballroom 4 RSVP on Eventbrite   Sunday June 25 ISTE Communities Network 3 pm - 5 pm Games & Sims Network Table HBGCC Tower View Lobby Come by and chat! Especially if you have a game or project you'd like to do at the ISTE Game nite on Monday. Monday June 26 River Walk Photo Quest with the Mobile Learning Network 830 am - 1030 am HBGCC Main Lobby Kiosk ...
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Games and Sims Weekly June 7

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Here's some Games & Sims Network news for this week. Machinima We're collecting gaming videos or as they are also known - Machinima for the ISTE EduMachinima Fest at the 2017 conference. The ISTE Games & Sims Network is collecting/curating a list of education and even non-educational but entertaining videos that were created in games like Minecraft, World or Warcraft or any other game. Education is great but sometimes you just want a short video taken straight out of Pop Culture to engage the students. Tanya Martin has started to curate this list and you can check it out on this padlet https://padlet.com/gamesmooc/dtzxmvr9s066 So if your students ...
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BRIEF Digital Equity a Growing Concer in K12 By Roger Riddell • April 17, 2017 Dive Brief: Closing the homework gap, which sees students who lack home access to digital tools or broadband unable to complete homework in an increasingly digital school environment, was a recurring theme at the CoSN annual conference, according to Ed Tech: Focus on K-12. CoSN data shows 3% of teachers in high-poverty schools report students lack the tech tools needed to finish homework, compared to 52% of their peers in more affluent schools, while FCC data shows 70% of teachers assign homework requiring internet use — numbers made all the more staggering by Pew data highlighting ...
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Equity through Access: 21st Century Learning & the Necessity of 1:1 An Article from The Journal, by Ann K. Anders The mission of the Partnership for 21st Century Learning (P21) is to promote 21st century innovative teaching and learning through concerted efforts with government leaders, educators, businesses and community members (2015). The student outcomes within the P21 Framework include life and career skills, learning and innovation skills, core subjects and 21st century themes, and information, media and technology skills. Blended learning opportunities that integrate face-to-face teaching and online learning fosters information, media and technology ...
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Hello Everyone, For the month of May, the ISTE Games & Sims network we will be reading, discussing and debating Ender's Game (Volume 1). https://sites.google.com/site/metagamebookclub/march-2017-ender-s-game/ender-s-week-1 Join us for a work of fiction about children, learning, military games, simulations and bugs. Also thrown in will be fake news, politics and social issues. For Ender's Game discussions, we're going to be using our own subreddit https://www.reddit.com/r/ender4edu/ . It's easy to make a reddit account, just go to the link and look at the top right hand corner. There's more information in this quick video we made. https://youtu.be/xqixdGWzy5k ...
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Congratulations to Cynthia Calongne (Lyr Lobo) for winning the Virtual Worlds Best Practices in Education 2017 Thinkerer Award! Virtual Worlds Best Practices in Education ended on Sunday but you can still see some of the recorded livestream https://danielvoyager.wordpress.com/2017/04/02/vwbpe-2017-video-replays-available/ Call for Articles for the Spring Issue of VEJ (Virtual Education Journal) Please make sure to get your submissions to VEJ no later than April 10th. This next issues theme will be "Powerful Collegial Learning in Virtual Worlds. Although the term is Collegial" it can also mean Collaborative" and Cooperative" ...
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Virtual Connected Educators Week March 27 April 2, 2017 THIS WEEKs Highlighted Events Machinima at Virtual Worlds Best Practices in Education Thursday March 30 at noon PT Machinima with Tanya Martin (ISTE Games & Sims Network) Come sit around our unusual fish pond and learn more about the art of making movies in virtual and digital game environments. https://vwbpe.org/vwbpe-news/vwbpe-2017-social-program Virtual Worlds Best Practices in Education (VWBPE) March 29 April 1, 2017 https://vwbpe.org/ Listing of Social Events organized by VEN members https://vwbpe.org/vwbpe-news/vwbpe-2017-social-program ALL Events ...
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Virtual Connected Educators Week March 20 March 26, 2017 THIS WEEKs Highlighted Events TUESDAY MARCH 21 8 pm ET ISTE Virtual Environments Network (VEN) Focus Session The ISTE Virtual Environments Network presents Focus Sessions as a way to interact with some of the preeminent practitioners of education in virtual worlds Rohan Freeman and Adam Frisby, Founders of Space http://maps.secondlife.com/secondlife/EduIsland%209/62/99/22 FRIDAY MARCH 24 Results from the Who Do You Love, Educationally Speaking Poll this spring ! 130 pm ET We will be reporting out the ISTE Games & Sims Who Do You Love, Educationally Speaking? Come and ...
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Virtual Connected Educators Week March 13 March 19, 2017 THIS WEEK! Nominations for ISTE Network Awards The ISTE Virtual Environments Network (VEN) is accepting nominations for the ISTE Virtual Environments Network "Virtual Environments Pioneer of the Year Award" for ISTE2017. You KNOW someone who deserves this prestigious award, ISTE VEN member or not! Go to http://bit.ly/istevenaward2017 to nominate your favorite educator who has contributed to the use of 3D collaborative learning environments this year, over the years, or over the decades. All guidelines are available at http://bit.ly/istevenaward2017 . Deadline is March 15. Annual ISTE Games ...
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Virtual Connected Educators Week February 20 - February 26 Need to Hear! The Drax Files Radio Hour https://draxfiles.com/2017/02/11/show-136-selfhood-in-a-virtual-society/ Great Podcast ----a long and in depth discussion about avatar representation and its implications in educating folks using a virtual world, how does this reverberate outside in the real world and why do these environments like second life not lose any validity in education just because we now have head-mounted displays sold at every best buy? all questions that are being answered by guests who recently authored the book integrating an awareness of selfhood and society into ...
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Virtual Connected Educators Week February 13 - February 19 This Week! VEJ Winter 2017 issue is out! https://issuu.com/edovation/docs/vej_winter_2017 Check out the Machinima article on page 32 by Tanya Martin who host Machinima night the last Monday of each month. https://issuu.com/edovation/docs/vej_winter_2017/32 VSTE in Second Life! Monday, February 13 at 8 pm ET VEJ Pow-Wow Come join us as we read and discuss the new edition of Virtual Education Journal VEJ http://virtualeducationjournal.com/ VSTE Island in Second Life http://maps.secondlife.com/secondlife/VSTE%20Island/62/104/22 Monday, ...
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Hello Everyone, We have a lot going on during the start of this year. We are doing rapid responses to current events from a Games & Sims perspective. Last Friday we collaborated on a Games and Multiculturalism: Immigrants and Refugee Hangout. Heres the YouTube recording https://youtu.be/ssdmV5TYuHw and the resources document http://bit.ly/3febmc The two Interactive Fiction (IF) games we focused on were Japanese Internment Interactive Fiction by tfickle http://ifdb.tads.org/viewgame?id=ym78cwleg7f8b27i The Migrant (Interactive Fiction) by Mr C Evans http://play.textadventures.co.uk/Play.aspx?id=4mijbe2sn0wgttw_hgk5mq ...
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Do you know someone who has done an awesome project with students that uses an online tool or resource? If so, please nominate them or ask them to nominate themselves and their students! Any K-12 or college teacher or group can apply or be nominated. We want to see teachers and students SHINE! So please share! ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ The ISTE Online Learning PLN Award recognizes exceptional educators and leaders who are paving the way for transformational online and blended learning. We seek those whose exemplary work provides a model for teaching, ...
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Games and Multiculturism

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Join us Friday, February 3 for a Google Hangout on Games & Multiculturalism . We will be discussing the affective domain and interactive fiction for raising students' awareness of multiculturalism. The focus will be on the immigrant and refugee experience. These will include: Japanese Internment Interactive Fiction The Migrant Interactive Fiction Papers Please discussion Game Based Learning, Social Issues and Multiculturalism Hangout Fri Feb 3 at 8 pm http://bit.ly/feb3gbl Hashtags to follow are #gbl #NoBanNoWall Click on the link http://bit.ly/feb3gbl and come early, there will be a padlet https://padlet.com/abacuscapalini/Feb3GBL ...
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It's 2017: Let's Close the 'Inclusion Gap' In our Schools In 2017, lets raise the bar from providing the least restrictive environment to the most inclusive environment for students with disabilities. More than 40 years after the Individuals with Disabilities Act (IDEA) guaranteed the right of students with disabilities to free and appropriate public education in the least restrictive environment, more than half of the students who are classified as having an intellectual disability are educated in classrooms segregated from their non-disabled peers. In 2017, is this necessary? Is it even ethical? I don't believe so. Permitting ...
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Thank you everyone for voting and sharing the best of your tech! The Games & Sims Network along with the eLearning Consortium of Colorado sent out the Tech 2 Be Thankful for Survey last month. Several people participated in our unscientific poll! Please share with us anything else you think should be on here! You can look at the results 2 ways - spreadsheeted responses or the wordles in the slides we made. Some of the interesting tech that you might want to take a look at.... Voxer Walkie-talkie voice recording system Canva Quick graphics like a baby Photoshop Padlet Digital bulletin board Zamzar ...
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Happy Holidays!

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Hello Everyone, On behalf on the ISTE Games & Sims Network Officers wed like to wish everyone a wonderful and safe holiday break! Whether you are staying home, braving the highways or airports, we hope you are able to spend some quality time with your loved ones. Several of the network's events were accepted yesterday for the ISTE 2017 conference. We are sharing a playground with the Virtual Environments Network. We will have our 4th annual ISTE games night on Monday June 26, 2016. We'll be part of the community fair on Sunday. We'll be doing our Machinima Fest (video created from games) starting in the new year and culminating on Tuesday night ...
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