Classcraft was founded by a HS Physics teacher who envisioned a way to move beyond simply helping students achieve academically. The goal was simple: make learning more fun, more collaborative, and more systematically positive for each and every person -- teachers included!
Classcraft does three things: 1, activate hi-fives: a method for joyfully and collaboratively developing non-cognitive, executive functioning, and social emotional skills; 2, help educators transform lesson and unit plans into personalized learning quests; and 3, produce breakthrough data which reveals patterns and insights about school learning climate, teacher practice, and both student learning process and product.
During the webinar, we will feature anecdotes from a range of schools in the NE and use device rollout to showcase how something as procedural as a 1:1 device rollout can become inspiring. After watching this webinar, you’ll better understand how to get your students to care not only about but also FOR their devices. This information will be applicable whether you use gamification or not, and can start being applied in your school immediately. This recorded presentation will be of interest to elementary through high school district and school leaders.